VR Photo 3D Modeling
Working at Imverse a big part of my time there was, involved in a tool created by the startup to create photoreal immersive volumetric environments. The software works by loading a 360 photo and transforming it inside virtual reality to make a 3D space by pushing the walls, extruding and more. I was using the app to make tutorials, beta testing, and promotional videos for the launches of the public version of the software. You can see the videos below created by me from A to Z (modeling & transforming 360 pictures into 3D spaces, capturing the screen, recording the voice and editing the final videos):
Below are some examples of finished 3D models I participated in creating and which we uploaded to SketchFab, the most important 3D platform (click to launch interactivity):